The number of adventure releases set for 2013 is almost overwhelming.
Perhaps not strictly an adventure game, Republique has been described as stealth horror,
but maybe that is just to avoid the adventure game prohibition by the media.
Inspired by 1984 with Orwellian themes, Ryan Payton, the founder of Camouflaj is developing a game to
make up for the lack of serious games in the market. In Republique the player controls surveillance cameras,
and must help the protagonist Hope to navigate.
Jennifer Hale, who voiced Black Cat in Spider-Man - The Animated Series, Dyanheir in Baldur´s Gate,
Bastila in Knights of the Old Republic, and a myriad of other voice roles for cartoons, including Ms. Marvel
and Jean Grey, will be voicing the role of Mentor.
Brothers: A Tale of Two Sons
Released in August and September 2013, Brothers is a project which has on board Swedish film director Josef Fares.
Although it uses Unreal Engine 3 and is available for XBOX and Playstation it is all adventure.
The content is mythological and very intriguing.
Lilly Looking Through
Winner of Best Adventure at the Intel Level Up Game Demo Contest, Lilly Looking Through
is a cutesy looking title from Geeta Games. Producer Steve Hoogendyk worked on Myst 3 and
had some involvement in Harry Potter and the Chronicles of Narnia movies. His wife Jessica
worked on animation, perhaps the reason that the game also won Intel Level Up's Best Art Design.
The game studio's name stems from their young daughter who crawled around the house
when learning to speak, uttering the sacred words "Geeta Geeta"...
Fables: The Wolf Among Us
Telltale's new title looks very glossy. Based on the best-selling comic book of the same name by
Bill Willingham, Fables is scheduled for release in October 2013, finally we get to experience the weird
and wonderful hybrid of urban and fairytale in adventure game form.
Described as an undiluted adventure - which is probably why The Fullbright Company elected
to call it a "story experience", Gone Home looks very traditional fare, despite the lack of an inventory
system. Honestly, people will go to great lengths these days to avoid classifying their game as an
adventure... meanwhile, action game fans are able to use the genre"action adventure" as loosely as they
Among the Sleep
The winner of Norweigan Game Awards Hype 2011 (what does that mean exactly),
Among the Sleep is described as a survival horror game seen from a child's point
of view. Survival horror, eh? Now where have I heard that old chestnut before? Krillbite
have knocked back the release date a few times, but it also has a release for Linux,
which is always a good thing. Perhaps most curious is their pledge that if they meet
their funding goal, they will add support for the Oculus Rift virtual reality headset.
Amnesia: A Machine For Pigs
Amnesia: A Machine for Pigs is a sequel to the Dark Descent. This time the inventory
system s gone (usually a bad idea in my view). It's a survival horror, which means as we
previously ascertained that it's probably a horror adventure.
Goodbye Deponia is the third and final adventure in the Deponia series. Deponia is the only traditional
adventure game for PC which I have seen in a high street store in recent years, albeit the store CeX
which deals in second hand games. This is testimony to the fact that publishers Daedalic are doing something right.
Jane Jensen's Moebius
Perhaps one of the most interesting new games is designed by Jane Jensen,
famous for the Gabriel Knight series. The game is seriously under-hyped, and
in line with current trends of making techy people happy, there is a version for
Linux as well as for iPad. The storyline is very intriguing involving a set of
individuals bending reality itself.
Despite the under-hype it achieved its funding goal, showing that the market is out there
waiting to be tapped. As they've started a new studio, Pinkerton Road, we expect many
more great titles from them. I also like the simple promotional idea of having the girl Laura
(pictured above) play a marathon 24-hour session of Gabriel Knight as a means of
spreading he word.
Hadean Lands - Interactive Fiction - Andrew Plotkin
After playing "A Change in the Weather", Plotkin has not been one of my favourite authors, however it was one of his early works, and his new project definitely deserves some recognition. It is being developed primarily for the iphone (etc) systems, with only limited edition copies available for desktop operating systems. Hopefully with some good fortune he will go ahead with the Android port also.
The project was one of the first successful adventure game Kickstarters, with $31,337 funding pledged as long ago as 21st December 2010, and at a time when everyone was talking of "cuts"; so it was great to see such initiative in action. In contrast, or perhaps in parallel, to point-and-click adventure games, interactive fiction is not considered commercially viable... But despite this, Plotkin proved that this is to some extent only an opinion. Since then many adventure game authors have been inspired to get their projects rolling via Kickstarter. More on the project here. As of November 2013 this is still a work in progress.. Update: Finally released in October 2014, with Plotkin giving much kudos for everyone's patience.
The Rabbit's Apprentice
Shades of Lewis Carroll, as Daedalic take us further down the rabbit hole.
Matt Kempke's game stars the excellently named protagonist Jerry Hazelnut. It was originally named Night
of the Rabbit and was fortunately renamed The Rabbit's Apprentice, which thankfully removes any
connections in my mind to the excellent thriller starring Robert Mitchum, The Night of the Hunter.
Not content with the final installment of Deponia and The Rabbit's Apprentice, Daedalic
release 1954 Alcatraz. Daedalic have developed a staggering 28 titles in four years,
as well as publishing another 20. This time the treatment is the infamous San Francisco
prison, which is not ony historically notorious as an escape-proof prison, but also has
its adventure gaming history, from the old arcade adventures Alcatraz Harry and Alcatraz II,
to the room escape Escape From Alcatraz - and various versions of this same title, from the
Android App by Icon Games to the one featured on Addicting Games. It is, of course, prime
material for adventure games (there is even a Minecraft replica of the prison), and Daedalic´s
version has alternate endings (which I´ve personally never been fond of). It has fully researched
locations and an atmospheric score.
Escape the Room Alcatraz Minecraftian Alcatraz
Hero-U: Rogue to Redemption
So, many people had placed a sizeable lid on the coffin of adventure games,
but the comebacks continue to fire. So many of the older authors are returning
to bring rekindled joy to afficionados. The creators of Sierra's Quest For Glory are
back, using a custom version of the Unity engine to resurrect the dismembered parts
like a Level 40 Priest. Corey Cole and Lori Cole succeeded in a, you guessed it,
Kickstarter Fund. It does feature combat, it is available for Linux, and while Hero-U might
be classified as an RPG it is still another welcome addition to the adventure revival.